1
by Shekar, Siddharth,
Published 2016
Table of Contents: '; ...* Pathfinding; Chapter 7: Data Storage and Retrieval; Chapter 8: Effects; Chapter 9: Game Tools; Chapter 10...
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2
by Perry, David.
Published 2009
Subjects: '; ...Computer games Design....
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3
Published 2014
Table of Contents: '; ...Creative thinking in K-12 education : game design and development curricula for digital literacies...
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4
Published 2016
Subjects: '; ...Games....
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5
Published 2017
Subjects: '; ...Games....
REALIA
6
by Gosney, John.
Published 2005
Subjects: '; ...Fantasy games....
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7
by Bates, Bob.
Published 2004
Subjects: '; ...Computer games Marketing....
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8
by Crogan, Patrick.
Published 2011
Table of Contents: '; ... and Games -- 5. The Game of Life: Experiences of the First-Person Shooter -- 6. Other Players in Other...
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9
Published 2010
Subjects: '; ...Computer games Programming....
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10
by Trengrove, Ben,
Published 2015
Subjects: '; ...Computer games Design....
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11
by Lavieri, Edward D., Jr.,
Published 2015
Subjects: '; ...Computer games Design....
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12
by Silveira, Rodrigo,
Published 2015
Subjects: '; ...Computer games Programming....
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13
by Makzan,
Published 2015
Subjects: '; ...Computer games Programming....
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14
Published 2009
Subjects: '; ...Video games Design....
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15
by Hirshorn, Jessica.
Published 2010
Subjects: '; ...Intercultural communication Simulation games....
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16
by Darby, Jason, 1972-
Published 2009
Subjects: '; ...Computer games Programming....
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17
Published 2010
Subjects: '; ...Educational games Design....
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18
Subjects: '; ...Computer games Design....
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19
by Fontanini, Michael.
Published 2013
Subjects: '; ...Computer games Design....
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20
Published 2009
Subjects: '; ...Computer games Design....
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